cool but encountered a webgl error
Somnus is a minimalist tower defence game whose aesthetic is inspired by games like Monument Valley and Journey,
The player has to keep the shadowlings from draining the light source from the mother crystal, to do this they have to activate towers strategically but it comes with a cost...
With each activation and upgrade the light source is drained so you must choose wisely.
This game was made as an academic project. It was intended for mobile platforms but it never got off the prototyping stage.
Log in with your itch.io account to leave a comment.
app-store worthy, android maybe?
that was the idea, but I don't think we're going to pick up on this game anytime soon unfortunatly!
Regardless, its presentation and look is polished, and i think it would be a pretty successful concept if you went through with it.